Ghoosti Posté(e) le 21 décembre 2018 Signaler Posté(e) le 21 décembre 2018 Ok ça fonctionne, erreur de ma part.....
MDC Posté(e) le 10 septembre 2019 Signaler Posté(e) le 10 septembre 2019 Hello guys, sorry for write in english on french forum but my french is not good and you are my only hope Regarding this script, for me works fine, but when i terminate the script (set Simu_presence value to 0) script terminate but lights that is used into simulations stay ON. Is something that i need to setup in order to turn OFF all the lights used into script when terminate? Thank you
speedoxx007 Posté(e) le 7 octobre 2019 Signaler Posté(e) le 7 octobre 2019 Hello, J'ai une erreur à la fin de la simulation (Désactivation): [DEBUG] 09:29:52: Mon 07/10 Reverse converted Unix Time of End_simulation_time : 1570491000 To: 01:30 [DEBUG] 09:29:52: Mon 07/10 Reverse converted Unix Time of End_simulation_time_with_random_max_TurnOff : 1570491300 To: 01:35 [DEBUG] 09:29:52: Mon 07/10 Reverse converted Unix Time of End_simulation_time : 1570491000 To: 01:30 [DEBUG] 09:29:52: Mon 07/10 Reverse converted Unix Time of End_simulation_time_with_random_max_TurnOff : 1570491300 To: 01:35 [DEBUG] 09:29:52: Mon 07/10 Presence Simulation started. Will stop at: 01:30 + rand(25min) : 01:35 [DEBUG] 09:29:53: Mon 07/10 light HUE ID:Lampe TV Jeux status:0 [DEBUG] 09:29:53: Mon 07/10 light ID:Eclairage table status:1 [DEBUG] 09:29:53: Mon 07/10 Entering loop of 6.94 minutes [DEBUG] 09:30:33: Scene already active! Aborting this new instance !! [DEBUG] 09:30:35: Mon 07/10 Exiting loop of 6.94 minutes[DEBUG] 09:30:35: 2019-10-07 09:30:35.354810 [ fatal] Unknown exception: /opt/fibaro/scenes/73.lua:262: attempt to compare number with nil Donc sur la ligne 262: function YAPS_Engine:EndSimulation() if Lights_always_on[1] ~= nil then YAPS_Engine:TurnOff(Random_lights,Lights_always_on); end -- test pepite for i= 1, Number_of_lights_hue do if tonumber(lightstatushue) > 0 then fibaro:call(Random_Lights_Hue, "turnOff") end end -- fin test pepite -- Debug("red","Presence Simulation deactivated"); Comment je peu résoudre?
jojo Posté(e) le 7 octobre 2019 Signaler Posté(e) le 7 octobre 2019 il y a 4 minutes, speedoxx007 a dit : if Lights_always_on[1] ~= nil then YAPS_Engine:TurnOff(Random_lights,Lights_always_on); end j'imagine que c'est celle-ci la ligne 262 ? Ta variable Lights_always_on[1] est-elle bien définie (tableau) ?
speedoxx007 Posté(e) le 7 octobre 2019 Signaler Posté(e) le 7 octobre 2019 @jojo Non la ligne 262 chez moi c'est if tonumber(lightstatushue) > 0 then
jojo Posté(e) le 7 octobre 2019 Signaler Posté(e) le 7 octobre 2019 même question : est-ce que la variable lightstatushue existe ? Il y a peut-être une instruction LUA pour tester l'existence d'une variable ? Autrement regarde dans le code oùu elle est définie, et s'il n'y a pas un cas particulier où elle ne le serait pas. (ou lui mettre une valeur par défaut en début de code ?)
speedoxx007 Posté(e) le 7 octobre 2019 Signaler Posté(e) le 7 octobre 2019 @jojo J'ai déclaré lightstatushue en tête du script. Il me semble que c'est ok maintenant. Je testerai encore. Merci beaucoup
speedoxx007 Posté(e) le 22 février 2021 Signaler Posté(e) le 22 février 2021 Hello, YAPS fonctionne bien, mais je ne comprends pas pourqoui à la fin de la simulation vers 1h30 il n'éteint pas les lampes allumé de la simulation. Voici mon code: --[[ %% autostart %% properties %% globals Simu_presence --]] --------------------------------------- local version = "3.6.1"; -- YAPS Presence Simulation by SebcBien -- August 2015 --------------------------------------- --V3.6.1 -- added new notifications engine (sms, freesms, push, email) -- fixed bug "attempt to concatenate local 'deviceID' (a nil value)" --V3.5.2 - start push sent by email --V3.5.1 -- Fixed launch between midnight and endtime (if endtime is after midnight) -- clean up code midnight-endtime --V3.3.2 -- renamed all variables for more readability --V3.3.0 -- Fixed Override bug (no sleep time between lights) --V3.2.3 -- added sunset shifting possibility (add or remove minutes to startime -- added time stamp to push messages -- formated messages -- optimisation -- cleanup --V3.1.0 -- "complete" rewriting with unix times -- modified end time notification impacted by random and smooth TurnOff (End_simulation_time impact) -- exit is now exactly at End_simulation_time -- added smooth cut off of lights at ending time (function not triggered with deactivation) --V2.6.6 -- clean up debug messages -- added free sms notifications -- second fix to looping days bug --V2.6.0 to V2.6.5 -- Fixed bug when Random_max_TurnOff_duration = 0 -- Probably fixed End_simulation_time bug calculation when looping for days du to days are shorter now than the previous day -- Fixed bug not turning on Lights_On_at_end_Simulation when exiting Simulation -- added random end time + small stability changes and cleaning -- Added array of lights to turn on after Simulation, ONLY if Simu_presence = 1 (normal ending, not ended by setting Simu_presence to 0) -- Added the possibility to not have an always on lamp -- Added naming of devices in the debug during Simulation -- Added the possibility to select always on light during Simulation --V2.2.0 to 2.5.0 -- fixed Simulation starting if restarted between End_simulation_time & midnight -- fixed big bug Simulation restarting after end time -- small notification and debug changes -- Rewriting the engine -- now relaunch automatically the next day, even if Simu_presence has not changed -- Added Manual Stop variable -- added list of mobiles if (fibaro:countScenes() > 1) then fibaro:debug("Scene already active! Aborting this new instance !!"); fibaro:abort(); end --------------------- USER SETTINGS -------------------------------- local id = { LAMPE_SALON_SPOT = 855, LAMPE_TOILETTE = 544, LAMPE_TABLE = 197, LAMPE_CUISINE = 813, LAMPE_HALL = 878, LAMPE_LED_SALON = 890, LAMPE_ESCALIER = 213, PHONE_PAPA = 713, LAMPE_GARAGE = 826 } local Stop_hour = "01"; -- Hour when you want Simulation to stop local Stop_minute = "30"; -- Minute of the hour you want Simulation to stop -- note 1: the script will not exit while waiting the random time of the last light turned on. So end time can be longer than specified end time. (even more with var Random_max_TurnOff_duration) -- note 2: if the global variable changes during the same wait time as above, it will exit immediately (when back home while Simulation runs) local Sunset_offset = -15 -- number of minutes before or after sunset to activate Simulation local Random_max_duration = 30; -- random time of light change in minutes --> here each device is on maximum 30min local Random_max_TurnOff_duration = 25; -- random time to add at the stop hour+stop minute so the Simulation can be more variable (0 to deactivate) local Lights_always_on = {} -- IDs of lights who will always stay on during Simulation - leave empty array if none -> {} local Random_lights = {id["LAMPE_GARAGE"],id["LAMPE_SALON_SPOT"],id["LAMPE_TABLE"],id["LAMPE_TOILETTE"],id["LAMPE_CUISINE"],id["LAMPE_ESCALIER"],id["LAMPE_HALL"],id["LAMPE_LED_SALON"]} -- IDs of lights to use in Simulation --local Random_lights = {id["LAMPE_HALL"],id["LAMPE_CELLIER"],id["LAMPE_CH_AMIS"]} -- Reduced set for test purposes local Lights_On_at_end_Simulation = 0; -- If next line is commented, no light will turn on after Simulation ends -- local Lights_On_at_end_Simulation = id["LAMPE_COULOIR"]; -- ID of a light (Only One) to turn on after Simulation ends (at specified Stop_hour & Stop_minute). Comment this line to turn off this feature local Lights_On_if_Simulation_deactivated = 0; -- If next line is commented, no light will turn on after Simulation is stopped (by putting Simu_presence to 0) local Lights_On_if_Simulation_deactivated = id["LAMPE_HALL"]; -- ID of a light (Only One) to turn on after Simulation is stopped (Simulation_). Comment this line to turn off this feature YAPS_Engine = {}; YAPS_Engine.notifications = true; -- send notifications YAPS_Engine.notificationTypes = {"push", "email"}; --notification types {"push", "email", "sms"} but they are overriden in the code YAPS_Engine.Activate_FreeSms = false; -- activate push with Activate_FreeSms (Activate_Push must be true also) YAPS_Engine.smartphoneID = {id["PHONE_PAPA"]}; -- Smartphone Id to send push to. {id1, id2, id3} YAPS_Engine.userID = {id["ADMIN"]}; -- User Id to send email to. {id1, id2, id3} YAPS_Engine.sms = { ["VD_ID"] = 0, -- Virtual Device ID ["VD_Button"] = "1", -- Virtual Device Button ["VG_Name"] = "SMS"}; -- Global Variable Name --------------------- USER SETTINGS END ---------------------------- ----------------------ADVANCED SETTINGS----------------------------- local Show_standard_debug = true; -- Debug displayed in white local Show_extra_debug = true; -- Debug displayed in orange -------------------------------------------------------------------- -------------------- DO NOT CHANGE CODE BELOW ---------------------- -------------------------------------------------------------------- local Number_of_lights = #Random_lights; -- numbers of light devices listed above local Simulation = fibaro:getGlobal("Simu_presence"); --value of the global value: Simulation is on or off local Manual_overide = fibaro:getGlobal("overideSimuSunset"); -- if = 1 then the Simulation is forced local Start_simulation_time = fibaro:getValue(1, "sunsetHour"); --Start Simulation when sunset local End_simulation_time,Sunrise_unix_hour,Sunset_unix_hour,Converted_var,Midnight,End_simulation_time_with_random_max_TurnOff,Sleep_between_TurnOff; local Is_first_launch = true; local NotifLoop = 0; function Debug(color, message) fibaro:debug(string.format('<%s style="color:%s;">%s</%s>', "span", color, os.date("%a %d/%m", os.time()).." "..message, "span")); end function ExtraDebug(debugMessage) if ( Show_extra_debug ) then Debug( "orange", debugMessage); end end function StandardDebug(debugMessage) if ( Show_standard_debug ) then Debug( "white", debugMessage); end end function round(num, idp) local mult = 10^(idp or 0) return math.floor(num * mult + 0.5) / mult end function YAPS_Engine:notification(message, subject, param) local message = os.date("%H:%M", os.time()).." "..message or "<vide>"; if YAPS_Engine.debug_messages then ExtraDebug("yellow", "Notification : "..message); end if Activate_FreeSms then fibaro:setGlobal("Activate_FreeSms", message) ExtraDebug("Message ("..message..") sent to Activate_FreeSms"); end if param then for _, notif in ipairs(param) do if YAPS_Engine.debug_messages then ExtraDebug("grey", notif); end -- Envoi Push if notif == "push" and YAPS_Engine.smartphoneID then for _, id in ipairs(YAPS_Engine.smartphoneID) do if YAPS_Engine.debug_messages then ExtraDebug("grey", "Send Push smartphone ID : "..id); end fibaro:call(id, "sendPush", message); end -- Envoi Email elseif notif == "email" and YAPS_Engine.userID then for _, id in ipairs(YAPS_Engine.userID) do if YAPS_Engine.debug_messages then ExtraDebug("grey", "Send Email user ID : "..id); end fibaro:call(id, "sendEmail", subject, message); end -- Envoi SMS elseif notif == "sms" and YAPS_Engine.sms then if YAPS_Engine.debug_messages then ExtraDebug("grey", "Send SMS : VD_ID="..(YAPS_Engine.sms["VD_ID"] or 0).." VD_Button="..(YAPS_Engine.sms["VD_Button"] or "0").." VG_Name="..(YAPS_Engine.sms["VG_Name"] or "")); end fibaro:setGlobal(YAPS_Engine.sms["VG_Name"], message); if YAPS_Engine.sms["VD_ID"] and tonumber(YAPS_Engine.sms["VD_ID"])>0 and YAPS_Engine.sms["VD_Button"] and tonumber(YAPS_Engine.sms["VD_Button"])>0 then fibaro:call(YAPS_Engine.sms["VD_ID"], "pressButton", YAPS_Engine.sms["VD_Button"]); end end end else Debug("orange", "Warning : no notification options given"); end end function YAPS_Engine:UnixTimeCalc(Converted_var, hour, min) local time = os.time(); local date = os.date("*t", time); local year = date.year; local month = date.month; local day = date.day; unix_hour = os.time{year=year, month=month, day=day, hour=hour, min=min, sec=sec}; ExtraDebug("converted "..Converted_var..": "..hour..":"..min.." to Unix Time: "..unix_hour..")") return unix_hour end function YAPS_Engine:ReverseUnixTimeCalc(Converted_var,hour) reverse_unix = os.date("%H:%M", hour) ExtraDebug("Reverse converted Unix Time of "..Converted_var.." : "..hour.." To: "..reverse_unix) return reverse_unix end function YAPS_Engine:EndTimeCalc() local hour,min ExtraDebug ("Current Unix Time: "..os.time()) End_simulation_time = YAPS_Engine:UnixTimeCalc("Original planed End_simulation_time", Stop_hour, Stop_minute); -- generate End_simulation_time (changes at midnight) will not change during Simulation, only when ended Midnight = YAPS_Engine:UnixTimeCalc("Midnight", 00, 00); Sunset_unix_hour = fibaro:getValue(1,'sunsetHour'); hour = string.sub(Sunset_unix_hour, 1 , 2); min = string.sub(Sunset_unix_hour,4); Sunset_unix_hour = (YAPS_Engine:UnixTimeCalc("Sunset", hour, min))+Sunset_offset*60; -- if stop hour is between 00 and 12h then add 24 hours to End_simulation_time if tonumber(Stop_hour) <= 12 and (os.time() >= End_simulation_time) then End_simulation_time = End_simulation_time + 24*60*60 ExtraDebug ("stop hour <= 12, Added 24H to End_simulation_time (End_simulation_time is ending after midnignt)"); ExtraDebug ("New End_simulation_time: "..End_simulation_time); end if Random_max_TurnOff_duration ~= 0 and Number_of_lights > 1 then -- if Simulation = 1 then slow turn off, else turn off all immediately Sleep_between_TurnOff = round((math.random(Random_max_TurnOff_duration)/(Number_of_lights-1)),1); Sleep_between_TurnOff = math.random(Random_max_TurnOff_duration)/(Number_of_lights-1); ExtraDebug("Calculated sleeping between each turn off: "..Sleep_between_TurnOff.." min"); else Sleep_between_TurnOff = 0; ExtraDebug("No sleeping between turn off"); end End_simulation_time_with_random_max_TurnOff = End_simulation_time + ((Sleep_between_TurnOff*(Number_of_lights-1))*60) ExtraDebug("End_simulation_time_with_random_max_TurnOff: "..End_simulation_time_with_random_max_TurnOff); if ((os.time() < End_simulation_time) and (Sunset_unix_hour - End_simulation_time > 0) and (Is_first_launch == true)) then -- if calculation is done between midnight and End_simulation_time and sunset is wrongly calculated after endtime (at first start only) Sunset_unix_hour = Sunset_unix_hour - (24*60*60) + 70; -- remove 24h58m50s of sunsettime ExtraDebug ("launch after Midnight and before End_simulation_time, removed 24H to Sunset_unix_hour (Only at the first start)"); ExtraDebug ("New SunsetTime: "..Sunset_unix_hour); end Is_first_launch = false end -- Presence Simulation actions Main loop function YAPS_Engine:Launch() YAPS_Engine:notification("Presence Simulation started. Will stop at: "..YAPS_Engine:ReverseUnixTimeCalc("End_simulation_time", End_simulation_time).." + rand("..Random_max_TurnOff_duration.."min) : "..YAPS_Engine:ReverseUnixTimeCalc("End_simulation_time_with_random_max_TurnOff", End_simulation_time_with_random_max_TurnOff), "Presence Simulator", {"push"}); -- push only StandardDebug("Presence Simulation started. Will stop at: "..YAPS_Engine:ReverseUnixTimeCalc("End_simulation_time", End_simulation_time).." + rand("..Random_max_TurnOff_duration.."min) : "..YAPS_Engine:ReverseUnixTimeCalc("End_simulation_time_with_random_max_TurnOff", End_simulation_time_with_random_max_TurnOff)); if Lights_always_on[1] ~= nil then YAPS_Engine:TurnOn(Lights_always_on); end while ((os.time() <= End_simulation_time) and (Simulation == "1")) or ((Manual_overide == "1")) do local random_light = tonumber(Random_lights[math.random(Number_of_lights)]) --choose a random light in the list local lightstatus = fibaro:getValue(random_light, 'value') --get the value of the random light in the list -- turn on the light if off or turn off if on if tonumber(lightstatus) == 0 then fibaro:call(random_light, 'turnOn') else fibaro:call(random_light, 'turnOff') end fibaro:sleep(1000); -- necessary to get back the new status, because HC2 is too fast :-) lightstatus = fibaro:getValue(random_light, 'value') --get the value of the random light after his update StandardDebug('light ID:'.. fibaro:getName(random_light) ..' status:'..lightstatus); local sleeptime = math.random(Random_max_duration*60000) --random sleep StandardDebug("Entering loop of " .. round(sleeptime/60000,2) .. " minutes"); -- Allows to exit the scene if the Simu_presence global var changes to 0 during the random sleep local counterexitSimulation = 200 while (counterexitSimulation > 0) and ((os.time() <= End_simulation_time) or Manual_overide == "1") do counterexitSimulation = counterexitSimulation - 1; test_presence_state = fibaro:getGlobal("Simu_presence"); Simulation = tonumber(test_presence_state); --verify the global value, if the virtual device is deactivated, the loop stops. --fibaro:debug("Simulation var state : " .. Simulation.." override var state : " .. Manual_overide); if Simulation == 0 then Manual_overide = fibaro:getGlobalValue("overideSimuSunset"); if Simulation == 0 or Manual_overide == "0" then counterexitSimulation = 0 end end fibaro:sleep(sleeptime/200); end ExtraDebug("Exiting loop of "..round(sleeptime/60000,2).." minutes"); local sleeptimemin = math.abs(sleeptime/60000) Simulation = fibaro:getGlobal("Simu_presence"); --verify the global value, if the virtual device is deactivated, the scene stops. Manual_overide = fibaro:getGlobalValue("overideSimuSunset"); end end function YAPS_Engine:EndSimulation() if Lights_always_on[1] ~= nil then YAPS_Engine:TurnOff(Random_lights,Lights_always_on); end Debug("red","Presence Simulation deactivated"); if (Simulation == "1") then Debug("yellow","Presence Simulation will restart tomorrow."); Debug("yellow","Sunset is around "..fibaro:getValue(1, "sunsetHour").." + Sunset Shift of "..Sunset_offset.."min = Start Time around "..YAPS_Engine:ReverseUnixTimeCalc("Sunset unix time", Sunset_unix_hour)); YAPS_Engine:notification("Presence Simulation will restart tomorrow. Sunset is around "..fibaro:getValue(1, "sunsetHour").." + Sunset Shift of "..Sunset_offset.."min = Start Time around "..YAPS_Engine:ReverseUnixTimeCalc("Sunset unix time", Sunset_unix_hour), "Presence Simulator", {"push"}); -- push only end NotifLoop = 0; -- will force main loop notifications at end of Simulation end function YAPS_Engine:ExitSimulation() --YAPS_Engine:notification("Presence Simulation is terminated", "Presence Simulator", {"push"}); -- push only Debug("red","Simu_presence = 0, Aborting Simulation scene"); fibaro:abort(); end function YAPS_Engine:TurnOff(group,group2) Debug("red","TurnOff All Simulation lights!"); local name, id2; local ID_devices_group = group; if ID_devices_group ~= 0 then for i=1, #ID_devices_group do Simulation = fibaro:getGlobal("Simu_presence"); --verify the global value, if Simulation presence is deactivated if Simulation == "0" then Sleep_between_TurnOff = 0; end; -- if Simulation ended before End_simulation_time, then no turn off delay if i > 1 then -- wait Number of lights -1 (do not need to wait for the first TurnOff) StandardDebug("Sleeping "..Sleep_between_TurnOff.." minute(s) before next TurnOff"); fibaro:sleep(Sleep_between_TurnOff*60000); end id2 = tonumber(ID_devices_group[i]); fibaro:call(id2, "turnOff"); name = fibaro:getName(id2); if (name == nil or name == string.char(0)) then name = "Unknown" end StandardDebug("Device: "..name.." Off "); end end Debug("red","TurnOff All Always_On lights!"); local ID_devices_group = group2; if ID_devices_group ~= 0 then for i=1, #ID_devices_group do id2 = tonumber(ID_devices_group[i]); fibaro:call(id2, "turnOff"); name = fibaro:getName(id2); if (name == nil or name == string.char(0)) then name = "Unknown" end StandardDebug("Device: "..name.." Off "); end end if Lights_On_at_end_Simulation ~= 0 and Simulation == "1" then fibaro:call(Lights_On_at_end_Simulation, "turnOn"); name = fibaro:getName(Lights_On_at_end_Simulation); if (name == nil or name == string.char(0)) then name = "Unknown" end Debug("red","Turned On light Lights_On_at_end_Simulation:"); Debug("white", name); end if Lights_On_if_Simulation_deactivated ~= 0 and Simulation == "0" then fibaro:call(Lights_On_if_Simulation_deactivated, "turnOn"); name = fibaro:getName(Lights_On_if_Simulation_deactivated); if (name == nil or name == string.char(0)) then name = "Unknown" end Debug("red","Turned On light Lights_On_if_Simulation_deactivated:"); Debug("white", name); end end function YAPS_Engine:TurnOn(group) Debug("red","Turning On Always_On lights:"); local name, id2; local ID_devices_group = group; for i=1, #ID_devices_group do id2 = tonumber(ID_devices_group[i]); fibaro:call(id2, "turnOn"); name = fibaro:getName(id2); if (name == nil or name == string.char(0)) then name = "Unknown" end StandardDebug("Device: "..name.." Turned On "); end Debug("red","Now randomizing other lights..."); end Debug("green", "Presence Simulation | v" .. version .. " Starting up"); Debug("green", "--------------------------------------------------------------------------"); ------------------------ Main Loop ---------------------------------- -- first start notifications YAPS_Engine:EndTimeCalc(); YAPS_Engine:notification("Scheduled presence Simulation at "..YAPS_Engine:ReverseUnixTimeCalc("Sunset unix time", Sunset_unix_hour).." (Sunset: "..fibaro:getValue(1, "sunsetHour")..")", "Presence Simulator", {"email"}); -- mail only Debug("green","Sunset is at "..fibaro:getValue(1, "sunsetHour").." + Sunset Shift of "..Sunset_offset.."min = Start Time at "..YAPS_Engine:ReverseUnixTimeCalc("Sunset unix time", Sunset_unix_hour)); Debug("green","End of Simulation: "..YAPS_Engine:ReverseUnixTimeCalc("End Simulation", End_simulation_time).." + random of "..Random_max_TurnOff_duration.."min"); Debug("green", "Checking for actions every minute."); Is_first_launch = true while true do -- Infinite loop of actions checking, hours calculations, notifications YAPS_Engine:EndTimeCalc(); -- local Sunset_unix_hour = Midnight -- un-comment this line when testing to force a start hour (or use Sunset_offset) if os.time() >= Sunset_unix_hour then -- define if nighttime (sunset = 1) sunset = 1 else sunset = 0 end if (Simulation == "1") then if sunset == 1 and (os.time() <= End_simulation_time) then Debug("yellow", "It's sunset time -> Simulation ON"); YAPS_Engine:Launch(); YAPS_Engine:EndSimulation(); end if Manual_overide == "1" then Debug("yellow", "Manual Override Activated -> Simulation ON"); YAPS_Engine:Launch(); YAPS_Engine:EndSimulation(); end if Manual_overide == "0" and sunset == 0 and NotifLoop == 0 then Debug("yellow", "Sunset is at "..fibaro:getValue(1, "sunsetHour").." + Sunset Shift of "..Sunset_offset.."min = Start Time at "..YAPS_Engine:ReverseUnixTimeCalc("Sunset unix time", Sunset_unix_hour)); Debug("yellow", "End of Simulation: "..YAPS_Engine:ReverseUnixTimeCalc("End Simulation", End_simulation_time).." + random of "..Random_max_TurnOff_duration.."min = "..YAPS_Engine:ReverseUnixTimeCalc("End Simulation", End_simulation_time_with_random_max_TurnOff)); end end if (Simulation == "0") then -- Condition to end Simulation YAPS_Engine:ExitSimulation(); end if NotifLoop <= 120 then --a waiting xx times the fibaro sleep below (2 hours) before resetting counter (and notifying) if NotifLoop == 120 then NotifLoop = 0 end if NotifLoop == 0 then ExtraDebug("Now, checking for actions every minute. Next notify: in 2 hours"); end end fibaro:sleep(1*60*1000); -- wait 1 minutes before testing again the global vars below Simulation = fibaro:getGlobal("Simu_presence"); Manual_overide = fibaro:getGlobal("overideSimuSunset"); NotifLoop = NotifLoop + 1; end Les ID's et Local Names sont juste. Que est-ce que j'ai fait de faux?
Dragoniacs Posté(e) le 22 février 2021 Signaler Posté(e) le 22 février 2021 Ça fait un bon moment que j'ai le même soucis....Envoyé de mon RMX1993 en utilisant Tapatalk
speedoxx007 Posté(e) le 13 décembre 2021 Signaler Posté(e) le 13 décembre 2021 Hello, Quelqu'un à un YAPS qui fonctionne bien avec les Hue? Si oui, quelqu'un peut partager son code LUA de la scène?
speedoxx007 Posté(e) le 21 décembre 2021 Signaler Posté(e) le 21 décembre 2021 Le 13/12/2021 à 09:36, speedoxx007 a dit : Hello, Quelqu'un à un YAPS qui fonctionne bien avec les Hue? Si oui, quelqu'un peut partager son code LUA de la scène? Personne à YAPS à partager avec le Philips Hue qui fonctionne bien? Juste la scène LUA?
jojo Posté(e) le 10 avril 2022 Signaler Posté(e) le 10 avril 2022 j'envisage un retour à la HC3. Ce super développement de l'époque de la HC2 fonctionne-t-il sur la HC3, ou bien faut-il faire des adaptations ? 1
Dragoniacs Posté(e) le 10 avril 2022 Signaler Posté(e) le 10 avril 2022 Ça ne fonctionne pas tel quel, il faut l'adapter.J'avais commencé mais si tu veux le faire, cela ne me gène pas Envoyé de mon M2012K11AG en utilisant Tapatalk
mprinfo Posté(e) le 10 avril 2022 Signaler Posté(e) le 10 avril 2022 N'achète pas une hc3 on a plus chats noirs depuis que tu es parti Envoyé de mon BLA-L29 en utilisant Tapatalk 1
Nico Posté(e) le 10 avril 2022 Signaler Posté(e) le 10 avril 2022 @jojo, you will be back ??? Yeahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh !
jojo Posté(e) le 11 avril 2022 Signaler Posté(e) le 11 avril 2022 Il y a 21 heures, Dragoniacs a dit : Ça ne fonctionne pas tel quel, il faut l'adapter. J'avais commencé mais si tu veux le faire, cela ne me gène pas Envoyé de mon M2012K11AG en utilisant Tapatalk je n'y connais rien en HC3, donc si tu as commencé, continue, surtout que de mes souvenirs, ce n'est pas un code piqué des verts (et comme je l'ait dans ma re-présentation, je vais commencer par être un horrible profiteur ...)
jojo Posté(e) le 11 avril 2022 Signaler Posté(e) le 11 avril 2022 Il y a 20 heures, mprinfo a dit : N'achète pas une hc3 on a plus chats noirs depuis que tu es parti Envoyé de mon BLA-L29 en utilisant Tapatalk je ne m'inquiète pas, car comme tu ré-inclueras tout, tu le feras sans les chats ;-) 1
Did Posté(e) le 11 avril 2022 Signaler Posté(e) le 11 avril 2022 Re-bienvenue @jojo, Que se passe-t'il avec la Vision, plus de mise à jour ou caput?
jojo Posté(e) le 12 avril 2022 Signaler Posté(e) le 12 avril 2022 ça fait également plaisir de te relire. Si tu veux plus d'info sur ma LD :
Did Posté(e) le 12 avril 2022 Signaler Posté(e) le 12 avril 2022 Merci, j'étais passé à côté. Ça fait mal aux fesses quand même vu le prix de la bête et le temps que tu en a profité sans encombres.
Did Posté(e) le 12 avril 2022 Signaler Posté(e) le 12 avril 2022 Delta Dore a fait du bon boulot avec cette box depuis LifeDomus. Plus qu'à remettre le Nuc en PC.
jojo Posté(e) le 12 avril 2022 Signaler Posté(e) le 12 avril 2022 en effet, ils ont fait un super boulot : changer la couleur orange de Lifedomus en bleu-vert de Delta Dore : des visionnaires je te dis (mais on est entrain de pourrir le topic ...) 1
mprinfo Posté(e) le 12 avril 2022 Signaler Posté(e) le 12 avril 2022 Le réveil des vieux@Jojo apparaît est@Did sort d hibernation Envoyé de mon BLA-L29 en utilisant Tapatalk 1
jojo Posté(e) le 13 avril 2022 Signaler Posté(e) le 13 avril 2022 Il y a 22 heures, Did a dit : Merci, j'étais passé à côté. Ça fait mal aux fesses quand même vu le prix de la bête et le temps que tu en a profité sans encombres. oui, en effet. Mais ne dit rien à ma femme, car en plus d'avoir mal aux fesses, j'aurais mal aux coui...
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